General Tips
1. I've heard that playing the pass line with two come bets is the toughest game you can give the casino. Is that true?
2. The don't come bet must be made after a point is set by the shooter. If a 7 or 11 is rolled you lose, if a 2 or 3 is rolled you win, and a 12 is a push. Otherwise a come point is set and you win if a 7 is rolled before the come point is repeated, and lose
3. 2 and 12 each have 35 to 1 odds.
4. The probability of rolling either a 2 or 12 is 1/36 + 1/36 = 2/36.
5. Unless a Come-Out roll in craps results in a 7, 11, 2, 3, or a 12 than more rolls must be made until a point it is establish.Glossary
1. COME OUT ROLL - This is the first roll in a betting round. It determines the point for Pass and Don't Pass Line bets.
2. Natural - Another term for a throw of 7 or 11 on the come out roll. (Natural seven or natural eleven.)
3. Working - Meaning certain bets will be at risk on the next dice roll.
4. Yo - The number 11. Also called Yo-leven
5. Cage - A booth or room where the casino cashier resides.ÿ Here, you can exchange chips for cash (or vice versa), cashout coins, place front money, etc.ÿ It is called a cage because it is usually enclosed by bars.Strategy
1. In order to work well with means, place your wagers at amounts of cash that you are pleased if it so happens that you don't desire to lose poorly at Craps.
2. Bet money at cash stakes that you are easy with and are tailored to your monetary condition in case you don't particularly look to be obliterated seriously at Craps.
3. In order to conform with your resources, gamble at stakes with which you are comfy should you not intend to lose very much so at Craps.
4. You are ever more in jeopardy of being obliterated at Craps while you are obviously intoxicated.
5. Wager money at amounts of cash which you are satisfied with and work within the parameters of your finances supposing you don't particularly aspire to lose money poorly at Craps.